U4GM Secret Guide to Unlocking Records Access in Arc Raiders Cover Image
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U4GM Secret Guide to Unlocking Records Access in Arc Raiders

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U4GM Secret Guide to Unlocking Records Access in Arc Raiders has not posted anything yet
Start date 04-07-26 - 12:00
End date 30-07-26 - 12:00
  • Description

    In ARC Raiders, the Riven Tides Classified Records Keycard is one of those little loot finds that sounds minor until you actually need it. I usually treat keys like this as a reason to keep an eye on random rooms and containers, because they can turn a dead run into something useful. If you already have a few ARC Raiders BluePrints on your radar, this kind of item fits the same mindset: don't ignore the small stuff, since it often points to real value later.

    What does the Riven Tides Classified Records Keycard actually open?

    This keycard opens the locked door to the Classified Records room on the Riven Tides map, inside the Port Authority Building. That's the part most players care about, because it's not some general-purpose access card. It has one job, and that's getting you into that specific room. The item is uncommon, weighs 0.25 KG, and from what I've seen, it's the kind of thing you hold onto until you're actually planning a run through that building. If you bring it too early and then wander off, that's just wasted inventory space and one more thing to lose.

    The main mistake I see is people treating this as a map-wide utility key. It isn't. If the Port Authority Building isn't in your path, you're probably better off stashing it and moving on. In practical terms, that means you should think about your route first, then decide whether carrying the key makes sense. Most players will probably notice that keys in ARC Raiders feel a lot better when they line up with a clean objective instead of turning into extra baggage.

    Where should you look for it, and what usually trips people up?

    The game doesn't give a fixed guaranteed pickup point here, so the search is really about scavenging smart. The supported source types are containers, lockers, and breachable containers, with containers and lockers showing up as the most likely spots in the player data provided. So yes, it's a scavenger hunt. Not a neat one. If you're clearing a map route anyway, just make a habit of checking those spots instead of bee-lining every open room and hoping for luck. That saves time and cuts down on the "I swear I looted this whole place" feeling when the key still hasn't shown up.

    As for where to use it, go straight to the Port Authority Building on Riven Tides and look for the locked door tied to the Classified Records room. That's the confirmed use case, and it's the only one you really need to care about. If you're still farming for it, focus on loot containers first, then lockers, then breachable containers as you move through the map. And if you'd rather not keep burning runs on bad RNG, sometimes it makes more sense to buy ARC Items and get back to the part of ARC Raiders that actually feels fun.

    If you're hunting the Riven Tides Classified Records Keycard in ARC Raiders, U4GM keeps things simple with handy guides, real player tips, and a straight-up useful look at https://www.u4gm.com/arc-raiders/items for what to grab and where it matters. Whether you're checking the Port Authority Building or just gearing up, it's a smart stop for a smoother run.

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